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Weapons in The Technomancer are the various implements players use to compliment their Combat styles. They can be upgraded via Crafting, and their effectiveness can be enhanced by leveling up Skills and Attributes. All known weapons will be listed below.

 

Weapons Information

Staves

Used with the Warrior Skills in the Warrior Combat stance.

 

Name Damage Value Weight Upgrade Slots Special Requirements Location
Staff 22 26 5 3      
Pipe 26 31 5 3   Strength: 1  
Spiked staff  24  29  5  3      
Openwork tube  26  31  5  3 Chance of disrupting: +60%
Chance of critical hit: +2%
Strength: 1   
Reinforced copper-coiled staff  30  84  5  3 Chance of disrupting: +50%
Chance of critical hit: +5%
 Strength: 2

Mercanant: Noctis 
Drop: Abundance Cadet (rare)

 

Daggers

Used with Rogue Skills in the Rogue Combat stance.

 

Name Damage Value Weight Upgrade Slots Special Requirements Location
Serrated Tanto  12 20 1 2      
Cleaver 14 33 1.5 2   Agility: 1  
Kukri 13 91 1 2 Chance of poisoning: 10%    
Curved Serrated Dagger 15 27 1 2 Chance of disrupting: 30%
Chance of critical hit: 10%
   

 

Maces

Used with Guardian Skills in the Guardian Combat stance.

 

Name Damage Value Weight Upgrade Slots Special Requirements Location
Weighted Monkey Wrench 28 21 3 2      
Studded Club 30 23 3 2      
Flat-bladed axe  34  34  3.5  2 Chance of disrupting: +60%
Chance of critical hit: +??%
 Strength: 1  Drop: Abundance Guardian
               
               

 

Shields

Used with Guardian Skills in the Guardian Combat stance.

 

Name Damage Value Weight Upgrade Slots Special Requirements Location
Soldier's Shield 11 33 5 1      
               
               
               
               

 

Pistols

Used with Rogue Skills in the Rogue Combat stance. If fired too quickly in succession, they will overheat and glow red. They must cool down before being used again.

 

Name Damage Value Weight Upgrade Slots Special Requirements Location
Nailgun 24 23 2 1      
 High resistance gun 30 30 2 1 Chance of disrupting: 40%
Chance of critical hit: 5%
Coodown speed: 50%
Agility: 1 Drop: Abundance Rogue
               
               
               

 

 

Rifles

Used with Rogue Skills in the Rogue Combat stance.

 

Name Damage Value Weight Upgrade Slots Special Requirements Location
Soldier's Rifle 30 38 5 N/A      
               
               
               
               

 

Gloves

 

Name Damage Value Weight Upgrade Slots Special Requirements Location
Cadet's Gloves 20 74 1 1      
 Aurora technomancer's gloves 23  94  1  1 Chance of disrupting: 80%
Chance of critical: 4%
Power: 1  Drop: Aurora Technomancer
 Aurora master's gloves  26  115  1  1 Chance of disrupting: 70%
Chance of critical hit: 13%
Power: 1  Drop: Abundance Cadet (rare)
 Master's gloves  29  267  1  1 Chance of disrupting: 80%
Chance of critical hit: 5%
Power: 3  Quest: Back on Track (Mutant Raider via crafting option)
               

 

Various

 Weapon for companion only use.

 

Name Damage Value Weight Upgrade Slots Special Requirements Location
Boris' Rifle 40 99 5 N/A Chance of disrupting Companion use  Drop: Boris (quest)
               
               
               
               

 




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